Learn new approaches to production and storytelling within Virtual Production workflows using real-time technologies for Broadcast & Live Events.
In this 6-Week training course for Broadcast and Live Events Engineers, Producers, Tech Artists, VFX, and Content Creators, you will learn how to:
Understanding Unreal Engine: Introduction to Unreal Engine's interface, tools, and functionalities specific to broadcast.
Virtual Production Techniques: Implementing virtual sets, real-time rendering, and live compositing in Unreal Engine.
Integration with Broadcast Workflows: Connecting Unreal Engine with broadcast cameras, lighting, and other hardware.
Real-time Graphics and Animations: Designing and animating graphics for live broadcast scenarios.
Hands-on Projects: Working on practical assignments that simulate real-world broadcast scenarios.
Unreal Engine for Broadcast
Masterclass
Live, Instructor-Led Course
6-Week Online Delivery
September 15th - October 24th
Tuesdays & Thursdays
4 pm - 7 pm GMT
The course will consist of 2-weekly, live/online sessions.
A major project will run alongside your weekly training where you will get guidance and support from our world-class Unreal Engine Authorized trainers.
You will also meet special industry guests, who will share their current projects, challenges, and use cases.
FREE INFO SESSION: Monday, September 4th, 2023, 7pm - 9pm GMT
(sign up today!)
PRECOURSE KICKOFF SESSION: Friday, September 15th, 2023, 4pm - 6pm GMT *for registered delegates only
WEEK 1: Introduction to Unreal Engine and Virtual Production
Tuesday & Thursday, September 19th & 21st 4pm-7pm GMT
- Introduction to Unreal Engine 5 and its Interface
- Unreal Engine assets: Importing and Exporting
- Understanding Blueprints and Visual Scripting
- Basic Material creation and Texture Mapping
- Introduction to Virtual Production: Concepts and Benefits
Sample Exercise: Explore and source assets for the course project
Week 2: Creating Interactive Scenes and Environments
Tuesday & Thursday, September 26th & 28th 4pm-7pm GMT
- Building interactive environments: landscape creation and editing
- Advanced material creation and lighting techniques
- Weather effects and Environmental dynamics
- Animation basics in Unreal Engine
Sample Exercise: Create an interactive environment with dynamic elements
Week 3: Implementing Real-Time Rendering
Tuesday & Thursday, October 3rd & 5th 4pm-7pm GMT
- Understanding Real-Time Rendering: Concept and Benefits
- Using Ray Tracing for more realistic visuals
- Performance considerations for Real-Time Rendering
- Level Sequencer for cinematic control
Sample Exercise: Create a short sequence with Real-Time Rendering
Week 4: Virtual Production Techniques and Camera Setup
Tuesday & Thursday, October 10th & 12th 4pm-7pm GMT
- Introduction to Virtual Cameras and their setups
- Camera Tracking and Cinematic Visual Effects
- Using Unreal Engine with Green Screen vs LED Technology
- Virtual Sets and LED Walls: Design and Implementation
Sample Exercise: Create a Virtual Set and implement a basic camera tracking
Week 5: Unreal Engine for Broadcast
Tuesday & Thursday, October 17th & 19th 4pm-7pm GMT
- Understanding Live Link and Data Streaming
- Real-Time Graphics and On-Air Visuals for Broadcast
- Integrating Unreal Engine into Broadcast Workflows
- Unreal Engine for Live Events: Display outputs, Multiple Screens
Sample Exercise: Create a sample on-air graphic and data streaming setup
Week 6: Final Project and Review
Tuesday, October 24th 4pm-7pm GMT
- Industry Guest
- Project Presentations
- Feedback & Review
All sessions will also be recorded. Students will receive a Final Pixel Academy Accredited Digital Certificate upon completion.
Pre-requisites
- A basic understanding of Unreal 5.2
- Installed Unreal Engine 5.2
Delivery & Support
- Unreal Engine Authorised Trainer Expertise
- Online/Remote Live Sessions
- Recorded Sessions
- Course Materials & Project Assets
Commitment
- 10-12 hours per week
- Includes both live/remote training and independent study
Course Requirements
Able to run
Unreal Engine 5.2
Course Level
Junior - Mid Level (no previous Unreal Engine Experience necessary)
Course Duration
6 weeks
Tuesdays & Thursdays, 4pm - 7pm GMT
September 19th - October 26th, 2023
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