For those who desire to be

Technical Artists working in

Virtual Production.

The AIM of this course bundle is to provide you with the latest knowledge and hands-on experience for you to develop the requisite skills from the experts at

Final Pixel in a state-of-the-art LED Volume.

Places are limited.

This course will only run once at this price.

East London Institute of Technology
Barking & Dagenham College
East London, Romford RM7 OXU
October 27th & 28th, 2022

The Pathway that leads to a Technical Artist Role

in Virtual Production

The Unreal Engine Technical Artist (On-set) supports on set Virtual Production to create immersive real-time experiences for content production. These roles will have a thorough understanding of the content creation pipeline in Unreal Engine, VFX pipelines and Virtual Production using LED.

As these can be contract roles, Technical Artists are based both remotely and on-set as necessary for studio days depending upon location.

Key tasks and responsibilities for this pathway are:

  • Lead operator of Unreal Engine during on-set Virtual Production of content for a range of clients in Advertising, Television and Film
  • Work with the VFX Supervisor and alongside the Virtual Art Department to create and optimise high quality, real-time models and environments in Unreal Engine optimised for use in Virtual Production with LED and nDisplay
  • Enhancing model performance and collaborating with artists on modelling and texturing best practices
  • Troubleshoot and resolve any issues arising with the Unreal projects and nDisplay
  • Applying lighting techniques in Unreal Engine and communicating with Virtual Art Department artists in lighting best practices and guidelines to ensure environments are real-time ready
  • Collaborate with programmers to develop and test new features
  • Write and maintain workflows, processes and tools documentation
  • Support the VFX Supervisor and wider production team in virtual scouting and technical recces

Experience & Skills needed are:

  • Proven ability to critically evaluate an Unreal Engine project and recommend or implement changes to improve optimisation of levels
  • Knowledge of C# and C++ (recommended but not required for the course)
  • Work independently and effectively under tight deadlines
  • Work in collaboration with multiple teams, in person and remotely
  • Strong communication skills
  • High degree of organisation with attention to detail
  • A natural problem solver, able to operate effectively in high-pressure situations
  • Experience setting up and operating Unreal nDisplay and multi-user editing
  • Experience of working with camera tracking and lens calibration
  • Film or video production / on set experience
  • Knowledge of film language

What you will receive:

You will receive exclusive access to our 2 Bonus courses (Technical Artist Level 1 & 2) plus our Technical Artist Level 3 via the Final Pixel Academy Online Training Platform and 2-days of hands-on training in a state-of-the-art LED Volume at the East London Institute of Technology.

You will also gain access to our exclusive Discord Community where you can network and share knowledge with other members and instructors.

You can also choose to take the online courses with or without Instructor-led sessions (see pricing options below).

As a requirement of the Bundle, you will need to complete the online courses (at your own pace) but prior to attending the live on-set days to get the best experiential learning and gain the required knowledge prior to applying it in a Virtual Production environment.

What you will learn:

Technical Artist Level 1 (Bonus Course)

  • Introduction to Physical Based Rendering (PBR)
  • Asset Creation, Sourcing and Ingest
  • Introduction to Lighting
  • Introduction to Optimisation
  • Using Blueprints

Technical Artist Level 2 (Bonus Course)

  • Pre-Production Workflows for Virtual Production
  • Cameras in Unreal Engine
  • Image Effects and Colour Correction
  • Motion Capture & Tracking
  • Matching Virtual World to Real World
  • nDisplay
  • Post Processing and Camera Settings
  • Real Time using Sequencer

Technical Artist Level 3

  • Take Recorder
  • Animation
  • Special FX
  • Advanced Optimisation I
  • Remote Control
  • Lighting Setup for Interiors
  • Perforce P4V for Virtual Production
  • Light Set Up for Interiors

 2 x On-Set Days in a LED Volume

This on-set experience will bring all of your training together in a real-world, hands-on learning environment where you will implement what you have learned to gain a better understanding of Virtual Production workflows and the role of the Technical Artist.

Working alongside our expert trainers at Final Pixel, you will come away, not only with the latest knowledge of how to run a Virtual Production project from the role of the Technical Artist, but also understand the key challenges and problem solving methods that come up in Virtual Productions.

This is a 1-Time, Bonus Bundle Offer for $1059!

Upgrade to add the Instructor Option on for only $300 more

and gain access to one of our Unreal Engine Authorised Trainers!

What's included:

Technical Artist Level 1 (online + optional Instructor led weekly sessions)
Technical Artist Level 2 (online + optional Instructor led weekly sessions)
Technical Artist Level 3 (online + optional Instructor led weekly sessions)

2 Days on-set in a LED Volume
East London Institute of Technology
Barking & Dagenham College, East London, Romford RM7 OXU
October 27th & 28th, 2022

Final Pixel Academy trains the next generation of VP artists, technicians, producers and directors.

Based on the “workflow learnings and on-set experiences” that Final Pixel has gained during projects for companies including Discovery and Disney/ABC, the academy runs courses at all levels across the entire VP workflow. This will include the creation of Unreal environments optimised for VP and the teaching of skills required of an on-set VP crew.

These training opportunities offer you in-demand, skills-based learning and allows you to future proof your career aspirations across film, television, advertising and broadcast industries.