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Unreal Engine Expert: Optimisation for Virtual Production
WELCOME!
Introduction
MODULE 1 - Performance Optimisation Theory
Introduction (3:59)
Render Pipeline (4:59)
Threads - Theory (3:56)
CPU Game Thread (2:19)
CPU Draw Thread (7:54)
GPU Thread theory (35:15)
RAM - VRAM (6:43)
Wrap-up on Theory (1:06)
Discussion Forum - Final Thoughts
MODULE 2 - Optimisation in Practice
Practice Overview (1:21)
Practice Goals (5:49)
Practice Guidelines & Workflows (16:02)
Threads & Performance (5:34)
CPU Threads in Practice (28:57)
GPU Threads 1: Meshes (10:39)
GPU Threads 2: Materials (12:04)
GPU Threads 3: Foliage & Particles (12:45)
GPU Threads 4: Light Setups (9:22)
GPU Threads 5: Effects (21:13)
Optimising Texture Maps (10:02)
Mocap Optimisation Demo
Further Resources (2:46)
Discussion Forum - Final Thoughts
THANK YOU! NEXT!
Final Thoughts
Optimising Texture Maps
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